![]() ![]() Those symbols that you saw in the battle screen will light up depending on which Divinity ability you activate, and many of them can last multiple rounds, so it’s a huge help to have the visual representation. Those abilities are used in battle in the form of Divinities. The numbers you see above are how many Blood Crystals it will cost you to unlock that ability. The three vessels are seen at the bottom Marilith of Light, Riu of Neutral, and Alm of Darkness. After you gain Blood Crystals, you need to choose one of the three vessels to give them two. The chart you see above is kind of a skill chart, of a sort. In the upper left is your Divinity Gauge, which I will address now on its own. Hit and Avoidance management is one of the primary differences between success and failure in this game. The upper right shows your current Hit and Avoidance numbers, which you can buff up using your casters, and some abilities can cause them to decrease. Between the two rows is a group of symbols that stand for magical buffs that you can apply to your party for general dungeon crawling. Also, by having a Knight in your party (my main character to the far left, Persephone, is primarily a Knight), they can also protect the back row from receiving physical damage. So, almost all your attacks and abilities will be physical and weapon range becomes a huge concern. There are only two types of spellcasters in this game, Priest and Wizard, and the Wizards are not nearly as powerful as in other dungeon crawlers. If an enemy is out of reach of your weapon, you cannot physically attack them. The rows affect how common it is for an enemy to physically attack them, and it also drastically affects the reach of your weapon. Your characters are arrayed in formation on the bottom, the three on the left are your front row characters, and the three on the right are back row. Just check out a standard battle screen above. But if you thought that was where the complexity ends, you would be sorely mistaken. ![]() Although I could go on for pages about it, that would be writing a strategy guide instead of a review. That is about all I’m going to say regarding the character creation and stats. Their King was upset that I slaughtered so many of his minions. ![]()
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